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Does not share your optimistic appraisal of the situation.

Set / Faction Set / Faction Character

Sith Ajunta Pall 66 
Counts As: Adjunta Pall
Hit Points: 140
Defense: 22
Attack: 16
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Ajunta Pall

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
  • Dark Force Energy 16 (When hit by an attack from an enemy farther than 6 squares away, the attacker takes 10 damage; save 16. On a failure, this damage cannot be prevented or redirected.)
  • Paralysis (A living enemy hit by this character's attack is considered activated this round; save 11)
  • Telekinetic Combat (This character may attack targets within 6 squares. This counts as an attack with a lightsaber and any attack against a nonadjacent target counts as a nonmelee attack.)

Force Powers

  • Force 3
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Master Illusion (Force 2: When hit by an attack, this character takes no damage unless the attacker makes a save of 16)
  • Dark Alchemy 4 (Force 4, replaces attacks: Replace this character with a character named Leviathan. It gets +4 Attack and starts with the damage currently on this character.)

Commander Effect

Savage characters are subject to this effect:

Allies with Savage get +4 Attack.

Whenever an ally with Savage or Sith Pawn is defeated within 6 squares of this character, remove 10 damage from this character.

** NO LIGHTSABER **

Average Rating: 8.25 (4)
Synergy Providers ()
Synergy Receivers ()


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