Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Coordinate
(Musician allies get +2 to saves while within 6 squares of this character)
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Glitterstim
(Once per turn, on its turn, a living ally within 6 squares may take 20 damage; save 11 for 10 damage. This damage may not be reduced or redirected. The ally may move 2 extra squares as part of its move or reroll an attack or failed save. A character may not use Glitterstim and spend Force points in the same turn.)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"Wanna buy some death sticks? How about some glitterstim?"