Special Abilities
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Unique
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Resistance
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Pilot
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Droid Defender
(If an enemy targets an allied Droid within 6 squares of this character, you may force that enemy to target this character instead if it can; save 11)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Impulsive Force Renewal
(If a Unique allied character is defeated, for the remainder of the skirmish this character has Force Renewal 1)
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Long Shot 10
(+4 Attack and +10 Damage when this character is at half Hit Points or less)
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Parry
(When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
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Force 3
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Force Absorb
(Force 2: Cancel a Force power used by an adjacent character)
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Jedi Mind Trick
(Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)
"...And you will drop your weapon."