Special Abilities
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Unique
(Counts as Ben Solo)
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First Order
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Crossguard Lightsaber
(When an adjacent enemy makes a successful save against this character's attacks, it takes 10 damage. This damage cannot be prevented or redirected.)
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Dark Armor 2
(Whenever this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Torture 1
(When an adjacent living enemy takes damage from an attack by this character, it gets -1 Attack and -1 Defense for the rest of the skirmish. (This ability stacks))
Force Powers
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Force 4
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Force Choke 2
(Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. That enemy takes 20 damage.)
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Mind Probe
(Force 1: Once per round, before initiative is determined, if this character is adjacent to an enemy, add +6 to your roll)
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Telekinesis
(Force 2: When hit by an attack, this character takes no damage and cannot be targeted for the rest of this turn unless the attacker makes a save of 11)
"Ill show them the power of the darkness."