Hit Points: |
100 |
Defense: |
18 |
Attack: |
11 |
Damage: |
20 |
Rarity: Rare
Base: Medium
Gender: Male
Special Abilities
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Unique
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Inquisitor
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Mighty Swing
(On his turn, if this character doesn't move, he gets +10 Damage against adjacent enemies)
-
Spinning Blade Attack
(Replaces turn, usable only while this character is at half Hit Points or more: This character can move up to his speed this turn and he can attack each adjacent enemy once as he moves. This movement does not provoke attacks of opportunity.)
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Synergy +2
(+2 Attack and +2 Defense while an ally named The Inquisitor, Jedi Hunter is within 6 squares)
Force Powers
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Force 4
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Leaping Assault
(Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
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Lightsaber Riposte
(Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker)
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Telekinesis
(Force 2: When hit by an attack, this character takes no damage and cannot be targeted for the rest of this turn unless the attacker makes a save of 11)