Special Abilities
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Affinity
(May be in an Imperial or Separatist Squad)
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Dark Allure
(Replaces attacks: move 1 character with a Force rating within 6 squares adjacent to this character; save 11 negates)
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Holocron
(Cannot move, gain or spend Force points, provide cover, or block movement. Not a legal target or nearest enemy. Not subject to commander effects. On its turn, it may choose 1 adjacent Unique ally with a lightsaber, not chosen by Holocron: that ally may use this character's Force Powers as if its own by spending this character’s Force points; it cannot spend its own Force points on the same turn. After that ally changes position, place this character adjacent to it. If this character has no Force points or no Unique allies adjacent at the end of its turn, it is defeated. On its turn, an adjacent enemy can either spend 1 Force point or replace its attacks to remove 2 Force points from this character.)
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Sith Lore
(The ally chosen by Holocron may spend this character's Force points if it does not spend its own that turn. While this character is unactivated, characters with a Force rating within 6 squares gain Force Renewal 1.)
Force Powers
“Sith holocrons are keys that can open many doors.” -- Maul