Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Affinity
(May be in an Imperial squad that does not contain any commanders)
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Damage Reduction 10
(Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Dominant
(Whenever a lower-cost enemy damages this character, that enemy takes 10 damage; save 11)
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Force Attuned
(Once per turn on his turn, this character may use a Force Power that replaces attacks or turn, without replacing attacks or turn)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Dominant Force Grab 3
(Force 3, replaces turn: this character may move each lower-cost enemy within 4 squares up to 2 squares; 20 damage to each enemy that ends this movement adjacent to a wall)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Lightsaber Sweep
(Force 1, replaces attacks: Can attack each adjacent enemy once)
"During the Battle of Scarif, Orson Krennic and Darth Vader both came very close to preventing the Rebels from escaping with the Death Star plans."