Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Melee Reach 3
(When attacking, this character treats enemies up to 3 squares away as adjacent)
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Electropole Throw
(Replaces attacks: sight; target 1 enemy ignoring cover at +7 Attack for 10 Damage; +10 Damage against Droid enemies. This counts as a nonmelee attack.)
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Farseein
(After initiative has been determined, if this character has line of sight to an enemy, 1 Gungan ally within 3 squares may immediately move up to six squares before any other character activates)
"Gungans no dyin' witout a fight. Wesa warriors." -- Jar Jar Binks