Special Abilities
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First Order
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
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Acrobatic
(Ignores enemy characters when moving)
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Dark Armor
(Whenever this character takes damage, it reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability.)
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Electrostaff +10
(+10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.)
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Rapport
(Imperial characters whose names contain Guard cost 2 less when in the same squad as this character)
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Snoke's Bodyguard
(If a character whose name contains Snoke is an adjacent ally and would take damage from an attack, this character can take the damage instead)
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Teräs Käsi Style
(Whenever this character takes damage from a melee attack, reduce the damage dealt by 10)
The Praetorian Guard were an elite force of eight warriors who protected Supreme Leader Snoke.