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Have you seen this missing Jedi? If so, call 1-800-ORDER-66.

Set / Faction Set / Faction Character

New Republic Luke Skywalker of Ahch-To 28 
Counts As: Luke Skywalker
Hit Points: 90
Defense: 18
Attack: 11
Damage: 20
Rarity:
Base: Medium
Gender: Male
Luke Skywalker of Ahch-To

Special Abilities

  • Unique
  • Pilot
  • Resistance
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Allegiance (If your squad contained only Resistance characters immediately before the first activation of the skirmish, an ally whose name contains Rey gains Greater Mobile Attack)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Force Projection 5 (Force 5, usable once per skirmish, replaces turn or when this character would be defeated: This character has 10 Hit Points, is considered activated and cannot attack or be damaged. When an enemy in Luke's line of sight targets, allies of Luke are not legal targets and do not count as the nearest enemy or adjacent. The enemy can target Luke, ignoring cover. At the end of the round, this character is defeated. This Force power cannot be canceled.)
  • Force Spirit 6 (If this character is defeated, immediately add 6 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish)
  • Force Withdrawal (Force 1, useable only on this character's turn: Until the start of this character's next turn or until he spends a Force point, he gains Force Immunity)

"See you around, kid."

Average Rating: 4.06 (18)
Synergy Providers ()
Synergy Receivers ()


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