Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Damage Reduction 10
(Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Missiles 40
(Replaces attacks: sight; 40 damage to target and to each character adjacent to that target; save 11)
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Mounted Weapon
(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Rigid
(Can't squeeze)
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Wheeled
(Replaces turn: Can move up to 18 squares, then attack)
This heavily armored InterGalactic Banking Clan droid vehicle is now a mainstay of the Separatist forces.