Special Abilities
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Unique
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Covenant
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Bravado +10
(+4 Attack and +10 Damage against an adjacent enemy with a higher point cost)
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Covenant Watch Circle
(Unless you roll a 1, add +1 to the initiative roll for each Covenant ally adjacent to this character. Only one character with this ability may modify your initiative roll.)
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Rival
(Cannot be in a squad with any non-Covenant character with an ability whose name contains Meditation)
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Specialization
(Covenant allies gain Bravado +10. Ignore this ability if any ally counts as having the same name as another ally.)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time she activates)
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Force Diminish
(Force 2: At the end of this character's turn, choose 1 enemy commander effect. Until the end of the round, the chosen commander effect is suppressed farther than 6 squares from that commander or its allies with Relay Orders)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
"My, you do dance with the dark side, don't you?" -- Lucien Draay