Special Abilities
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Crowd Fighting
(This character gets +2 Attack for every adjacent character other than its target)
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Grenades 20
(Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
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Jolt
(An enemy hit by this character's attack is considered activated this round; save 11. Huge and larger characters ignore this effect.)
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Sonic Stunner
(Replaces attacks: range 6; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability.)
With mechanical eyes, it's unclear if they were droids, humanoids, or something in between.