Hit Points: |
120 |
Defense: |
19 |
Attack: |
13 |
Damage: |
30 |
Rarity: Uncommon
Base: Huge
Gender: It
Special Abilities
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
-
Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement.)
-
Rigid
(Can't squeeze)
-
Advanced Diffusion Armor
(Whenever this character takes more than 10 damage, immediately reduce the damage to 10. The reduced damage cannot be prevented or redirected. Adjacent enemies ignore this ability.)
-
Dual Weapon Use
(Replaces attacks: Make an attack, then use one other special ability that replaces attacks)
-
Huge Walker
(Ignores Medium or smaller characters while moving)
-
Immutable
(Not subject to allied commander effects, special abilities, or Force powers)
-
Missiles 40
(Replaces attacks: sight; 40 damage to target and to each character adjacent to that target; save 11)
-
Mobile Shield
(Adjacent allies gain Advantageous Cover)
-
Mounted Weapon
(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
-
Remarkable Power
(Damage from this character's attacks and special abilities cannot be prevented or redirected)
-
Stable Footing
(Not slowed by difficult terrain or low objects)