Special Abilities
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Unique
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Pilot
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Cunning Attack
(+4 Attack and +10 Damage against an enemy who has not activated this round)
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Master Hacker
(Once per round, after initiative is determined, this character can cancel a special ability used by an enemy to designate a door as temporarily open or closed)
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The High Ground
(While this character is in low objects, she can make an attack of opportunity against enemies who move into or out of an adjacent square, and enemies hit by this attack of opportunity immediately end their move. Characters with abilities that ignore attacks of opportunity or characters while moving are subject to this ability.)
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Unyielding
(+4 Defense if an ally is within 6 squares)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time she activates)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Surprise Attack
(Force 2: Once per round, after initiative is determined, this character can make an immediate attack)
Commander Effect
Unique New Republic pilot allies with a Force Rating gain Unyielding.