Special Abilities
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Unique
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Black Sun
(If a character whose name contains Xizor or Vigo is in the same squad, this character gains Grenades 10)
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Hutt Cartel
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Advantageous Attack
(+10 Damage against an enemy who has not activated this round)
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Bounty Hunter +4
(+4 Attack against Unique enemies)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Glitterstim Addict
(When this character uses Glitterstim, he only takes 10 damage, and may spend Force points during the same turn)
Force Powers
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Force 4
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Force Sense
(Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round)
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Mind Probe
(Force 1: Once per round, before initiative is determined, if this character is adjacent to an enemy, add +6 to your roll)
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Telekinesis
(Force 2: When hit by an attack, this character takes no damage and cannot be targeted for the rest of this turn unless the attacker makes a save of 11)
"Control the mind, control the body."