Special Abilities
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Unique
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
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Flight
(Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Beskar'gam
(When this character takes damage, she reduces the damage dealt by 10 with a save of 11)
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Electrified Net 16
(Replaces attacks: range 6; 20 damage to target (+20 damage against Droids) and to each character adjacent to that target; save 16. Ignores Shield abilities.)
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Event Manipulator
(Replaces attacks: Switch the positions of an adjacent enemy and another character adjacent to it (including this character))
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Jedi Hatred +10
(+10 Damage against enemies with Force ratings)
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Missiles 20
(Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11)
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Weapons Expert
(Once per turn on her turn, this character can use a special ability that replaces attacks without replacing attacks)
Dao Stryver manipulated Republic and Imperial forces into a conflict with the Hex Droids in order to assess their strength.