Hit Points: |
0 |
Defense: |
0 |
Attack: |
-1 |
Damage: |
-1 |
Rarity: Uncommon
Base: Small
Gender: It
Special Abilities
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Dark Nexus
(Set up on your half of the battle map at least 5 squares from the center. Cannot gain Force points. Whenever this character activates remove 1 Force point from it. You may then add 1 Force point to 1 ally whose name contains Darth within 6 squares. Unique Sith allies within 6 squares can spend their own Force points once per turn and spend Force points from this character once per turn. When this character has no Force points or no Unique Sith allies, it is immediately defeated. No more than 1 character with Dark Nexus per squad.)
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Presence of the Dark Side
(Once per turn, an enemy that activates or ends its move within 6 squares of this character loses 1 Force point and takes 10 damage; save 11)
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Rapport
(Characters named Sith Holocron or Vision in the Cave cost 3 less when in the same squad as this character)
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Stationary Apparition
(Cannot move or be moved. Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover.)
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Summon
(During setup, 1 ally whose name contains Darth and 1 ally named Sith Holocron may set up in squares adjacent to this character on your half of the battle map)
Force Powers
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Force 10
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Easy Path
(Force 1, replaces attacks: Move 1 ally with a Force rating and Melee Attack within 6 squares up to 6 squares. That character then takes 10 Damage, save 11.)