Special Abilities
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Hutt Cartel
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Melee Attack
(Can attack only adjacent enemies)
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Melee Reach 2
(When attacking, this character treats enemies up to 2 squares away as adjacent)
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Triple Attack
(On its turn, this character can make 2 extra attacks instead of moving)
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Rancor
(Counts as a character named Rancor)
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Savage
(This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Chomp
(Replaces attacks, usable once per turn: touch; 1 enemy takes damage equal to half their remaining Hit Points (rounded down); save 16)
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Clamp
(An enemy hit by this character's attack takes +10 Damage and cannot move this round; save 11 negates)
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Speed 10
(Can move up to 10 squares and attack, or 20 squares without attacking)
"Is that a Rancor? Oh, how horrid!" -- C-3PO to Arica