Special Abilities
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Savage
(This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
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Coordinated Strike
(At the end of this character's turn, if this character hit exactly one enemy with attacks this turn, an allied Wampa within 6 squares may make an immediate attack against that enemy if it can)
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Cunning Attack
(+4 Attack and +10 Damage against an enemy who has not activated this round)
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Wounding Attack
(Whenever this character's attack hits, +10 Damage on its next attack this turn)
"You're talking about a predator two and a half meters tall, sometimes weighing two hundred kilograms or more, with razor-sharp teeth and claws." -- Vasto Slipher, Inter-Galactic Banking Clan