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Very fast, very dangerous.

Set / Faction Set / Faction Character

Fringe Maul, Hologram 14 
Counts As: Maul
Hit Points: 0
Defense: 0
Attack: -1
Damage: -1
Rarity: Very Rare
Base: Medium
Gender: Male
Maul, Hologram

Special Abilities

  • Unique
  • Crimson Dawn
  • Dark Master (At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own.)
  • Hologram (Ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target,. Does not provide cover. This character is defeated if he activates when no Fringe ally is within 2 squares.)
  • Lying in Wait (Before initiative is determined, abilities and commander effects that modify initiative are suppressed for the player who took the last activation of the previous round)
  • Rival (Cannot be in a squad with any non-Fringe character without Independent Outfit)

Force Powers

Commander Effect

At the end of this character's turn, up to three Crimson Dawn allies within 6 squares can move up to their Speed.

An ally named Qi'ra gains 1 Force point.

Average Rating: 7.71 (7)
Synergy Providers ()
Synergy Receivers ()


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