Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
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Dun Moch Style Mastery
(On this character's turn, adjacent enemies get -4 to saves and cannot use special abilities or Force powers to attack him)
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Irrepressible Force
(This character’s Force powers cannot be cancelled)
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Juyo Style Fighting
(This character gets +10 Damage when he scores a hit on an attack roll of natural 18, 19, or 20)
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Rule of Two
(When this character is defeated, after removing him from play you may place an ally whose name contains Darth in a square this character formerly occupied; that ally gains all of this character's Force Powers for the rest of the skirmish)
Force Powers
Commander Effect
An ally who counts as Zannah gains Intuition.