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Set / Faction Set / Faction Character

Separatists Rebel Lux Bonteri 22 
Counts As: Lux Bonteri
Hit Points: 70
Defense: 16
Attack: 9
Damage: 10
Rarity: Very Rare
Base: Medium
Gender: Male
Lux Bonteri

Special Abilities

  • Unique
  • Partisan
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Affinity (May be in a Rebel squad)
  • Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
  • Camaraderie (Partisan allies gain Deactivator Holdout Pistol and Twin Attack)
  • Deactivator Holdout Pistol (Replaces attacks: Make 1 attack against a Droid enemy, ignoring cover, at +10 attack for 20 Damage; you cannot use Twin Attack. An enemy hit by this attack is considered activated this round; save 16. Huge and larger characters ignore the non-damaging effect.)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

Commander Effect

At the end of this character's turn, 1 non-Fringe non-Unique ally can make an immediate attack or use a special ability that replaces attacks.

Before the war, I was always told the Jedi were good.

Average Rating: 6.88 (8)
Synergy Providers ()
Synergy Receivers ()


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