Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Speed 8
(Can move up to 8 squares and attack, or 16 squares without attacking)
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Savage
(This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Battering Assault +10
(Replaces turn: This character can move up to double speed, then attack each adjacent target once at +10 Damage. Determine legal targets before making the first attack roll. Huge or smaller characters hit by this attack are pushed back 2 squares from this character. This movement does not provoke attacks of opportunity.)
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Damage Reduction 20
(Whenever this character takes damage from a nonadjacent enemy, reduce the damage dealt by 20. Attacks with lightsabers ignore this special ability.)
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Huge Walker
(Ignores Medium or smaller characters while moving)
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Weak Spots 10
(This character's Damage Reduction is reduced to 10 against attacks from adjacent enemies)
"What caused this damage?" "A mudhorn." -- The Armorer and Mando