Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Triple Attack
(On his turn, this character can make 2 extra attacks instead of moving)
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Beskar'gam 6
(When this character takes damage, he reduces the damage dealt by 10 with a save of 6)
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Darksaber
(+20 Damage against adjacent enemies; this counts as a melee attack with a lightsaber)
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Parry
(When hit by a melee attack, this character takes no damage with a save of 11)
Force Powers
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Force 3
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Knight Speed
(Force 1: This character can move 4 extra squares on his turn as part of his move)
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Lightsaber Throw 2
(Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
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Lightsaber Reflect
(Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11)
Commander Effect
Allies with Melee Attack within 6 squares get +4 Defense against attacks from farther than 6 squares.
"The Darksaber was created over a thousand years ago by Tarre Vizsla, the first Mandalorian ever inducted into the Jedi Order. Those wielding his blade rule all of Mandalore." -- Kanan Jarrus and Fenn Rau