Special Abilities
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Unique
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Mando's Ally
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if she moves this turn, but she must make them all before resuming movement.)
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Blast Cannon
(+10 Damage against targets within 6 squares)
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Bounty Hunter +2
(+2 Attack against Unique enemies)
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Close-Quarters Fighting
(+4 Attack against adjacent enemies)
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Parry
(When hit by a melee attack, this character takes no damage with a save of 11)
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Solitary +4
(+4 Defense if no allies are within 6 squares)
"Unless you want to go another round, one of us is going to have to leave, and I was here first."