Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Djem So Style
(Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
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Jedi Archivist
(Before setup, after seeing your opponent's squad, you may choose one enemy commander effect. While the enemy is in play, and the chosen commander effect is not suppressed, this character gains the commander effect, and any faction specific effects become Old Republic specific effects.)
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Quick Learner
(At the end of this character's turn, if he has line of sight to an enemy, he may use Jedi Archivist, resolving start of skirmish effects and replacing its prior effect)
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Juyo Style Fighting
(This character gets +10 Damage when he scores a hit on an attack roll of natural 18, 19, or 20)
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Soresu Style
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Master Speed
(Force 1: This character can move 6 extra squares on his turn as part of his move)
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Telekinesis
(Force 2: When hit by an attack, this character takes no damage and cannot be targeted for the rest of this turn unless the attacker makes a save of 11)
Commander Effect
Each commander in your squad (including this character) increases the range of its commander effects by 2 squares.
While this character does not have a commander effect from Jedi Archivist, Old Republic allies get +2 Attack.
Designed by Trevor Payton (thereisnotry) -- 2020 Gen Con Champion