Special Abilities
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Unique
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Pilot
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Stealth
(If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Advanced Door Gimmick
(At the end of her turn, this character can designate 1 door that he can see as open; it remains open and cannot be closed until the end of this character's next turn, or until he is defeated)
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Camaraderie
(Wraith Squadron allies gain Relay Orders and Impact Dispersion Armor)
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Counter Tech
(When this character is forced to roll a save by an enemy's ability or commander effect, optional +2 to the save)
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Impact Dispersion Armor
(Whenever this character takes more than 20 damage, immediately reduce the damage to 20. The reduced damage cannot be prevented or redirected. Damage from Force Powers, non-melee attacks and attacks from lightsabers ignore this ability.)
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Relay Orders
(Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
Commander Effect
Wraith Squadron allies within 6 squares gain Counter Tech.
Usable once per round on an enemy's turn: When an enemy fails a save, one Wraith Squadron ally with line of sight to this character may make an immediate attack or use a special ability that replaces attacks against that enemy.