Special Abilities
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Unique
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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High Caste
(Cannot be added to a squad, be removed from a squad, or change squads after squads have been revealed to opponents)
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Spring the Trap
(Replaces attacks: a trooper or lower-cost Bounty Hunter ally within line of sight may attack each enemy within 4 squares of this character once, ignoring cover. The ally loses Twin Attack for these attacks. This character takes 20 damage.)
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Tracking
(At the start of this character's turn, this character or an ally within 4 squares may move up to 4 squares toward the highest-cost enemy)
Commander Effect
Allied troopers and lower-cost allied Bounty Hunters get +4 Attack and +10 Damage against Bounty Hunters.
Adjacent allied troopers gain Bodyguard.
Bounty Hunting is a complicated profession.