Special Abilities
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Unique
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Pilot
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
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Extra Effort
(At the start of this character's turn, it may immediately use an ability that replaces attacks without replacing attacks)
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Grenades 40
(Replaces attacks: range 6; 40 damage to target and to each character adjacent to that target; save 11)
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Rolling Attacks
(On its turn, each time this character defeats an adjacent enemy by making an attack, it can immediately move 2 squares and then make 1 attack against another adjacent enemy at +4 Attack without provoking an attack of opportunity)
Force Powers
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Force 3
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Surprise Move
(Force 1; Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates)
"I need some Jedi in my squadron. I need some Barabel Jedi." -- Kyp Durron