Special Abilities
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Damage Reduction 10
(Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
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Grenades 20
(Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
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Mobile Attack
(Can move both before and after attacking)
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Mounted Weapon
(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
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Rigid
(Can't squeeze)
The All-Terrain Scout Transport adds speed and firepower to any Imperial assault.