Special Abilities
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Pilot
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Resistance
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Affinity
(May be in a New Republic squad)
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Mines 20
(An enemy that moves adjacent to this character takes 20 damage; save 11)
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Shared Armament
(At the start of this character's turn, choose a special ability that replaces attacks from a Commando ally within 6 squares. This character gains the chosen special ability this turn.)
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Shielded
(Replaces attacks: This character and allied Commandos within 6 squares lose Evade and gain Shields 2)
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Stealth
(If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"We need more troopers like you." —501st Stormtrooper