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Set / Faction Set / Faction Character

Republic Taron Malicos 40 
Counts As: Taron Malicos
Hit Points: 120
Defense: 20
Attack: 14
Damage: 20
Rarity: Common
Base: Medium
Gender: Unknown
Taron Malicos

Special Abilities

  • Unique
  • Nightbrother (Counts as a character whose name contains Nightsister)
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On its turn, this character can make 1 extra attack instead of moving)
  • Jar'Kai Style (If its first attack on its turn hits, it can make 1 extra attack)
  • Synergy +4 (Non-Unique Nightbrother allies and Large non-Unique allies with Order 66 get +4 Attack while within 6 squares of this character)
  • Tactician +4 (Add +4 to the initiative roll except on a roll of 1)

Force Powers

  • Force 3
  • Force Renewal 1 (This character gets 1 Force point each time it activates)
  • Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
  • Telekinesis (Force 2: When hit by an attack, this character takes no damage and cannot be targeted for the rest of this turn unless the attacker makes a save of 11)
  • Telekinetic Throw (Force 2; replaces attacks; usable only while this character is in low objects: 40 damage to one target enemy within 6 squares)

Commander Effect

Non-Unique Nightbrother allies and large based non-Unique allies with Order 66 gain Double Attack and Greater Mobile Attack.

There's power there. Beyond Jedi understanding. Power I control. I would offer you the same thing.

Average Rating: 7.00 (1)
Synergy Providers ()
Synergy Receivers ()


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