Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Damage Reduction 10
(Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
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Momentum
(If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies)
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Muckraker
(Enemies within 6 squares may not target their enemies farther than 6 squares away from them)
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Rapport
(Unique Separatist commanders with a higher point cost than this character cost 5 less when in a squad with this character)
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Stable Footing
(Not slowed by difficult terrain or low objects)
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Weak Spots 0
(This character's Damage Reduction is reduced to 0 against attacks from adjacent enemies)
"Crab droids have a subpar targeting percentage, but deliver a profit of forty-eight-thousand credits per unit. They might not win the war, but they could save the Techno Union's fiscal quarter." -Techno Union risk-assessment report