Special Abilities
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Unique
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Cyborg
(Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects)
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Trooper
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Affinity
(May be in a Sith squad)
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Camaraderie
(Allies named Carnor Jax or Kir Kanos gain Trooper)
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Lightwhip
(This character counts as having a lightsaber. This character's attacks and damage from her attacks cannot be prevented.)
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Opportunist
(+4 Attack and +10 Damage against an enemy who has activated this round)
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Rapport
(Allies named Carnor Jax or Kir Kanos cost 5 less when in the same squad as this character)
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Stealth
(If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time she activates)
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Force Farsight 1
(Force 1, replaces attacks: Move an ally with a Force rating and Melee Attack within 2 squares up to 6 squares)
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Reckless Assault
(Force 1, replaces turn. Can move up to speed and make all of its attacks. This move does not
provoke attacks of opportunity. Take 20 unpreventable damage for every missed attack this turn.)
Commander Effect
Non-Fringe Medium allies whose names contain Trooper or Guard gain Double Attack and Opportunist.
Allies whose names contain Shadow gain Targeting Blaster.
There is this about being Sith. We strengthen ourselves through sacrifice.