Hit Points: |
90 |
Defense: |
19 |
Attack: |
10 |
Damage: |
20 |
Rarity: Rare
Base: Medium
Gender: Male
Special Abilities
-
Unique
-
Pilot
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
-
Greater Mobile Attack
(Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
-
Accurate Shot
(Can attack an enemy with cover even if it's not the nearest enemy)
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Cunning Attack
(+4 Attack and +10 Damage against an enemy who has not activated this round)
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Evade
(When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
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Interference
(Non-Unique enemies within 6 squares are not affected by commander effects; Non-Unique enemy commanders within 6 squares have their commander effects suppressed)
-
Reasonable Negotiations
(Suppresses enemy and allied special abilities that modify initiative)
Sorry about the mess.