Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Force Bond
(An ally whose name contains Asajj gains Leaping Assault)
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Master
(Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed)
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Niman Style Mastery
(+4 Attack and +4 Defense while this character has more than half Hit Points remaining)
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Protective +10
(+10 Damage while a wounded ally whose name contains Asajj is within 6 squares)
Force Powers
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Force 5
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Force Bubble
(Force 1: When this character takes damage, reduce the damage dealt by 20)
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Leaping Assault
(Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn.)
Commander Effect
Unique Republic followers with a Force rating get +2 Attack and +2 Defense.
You are strong with the Force, little one.