Special Abilities
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Unique
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Imperial Knight
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Pilot
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Allegiance
(If all Unique characters in your squad had Imperial Knight immediately before the first activation of the skirmish, Imperial Knight characters in your squad gain Speed 8)
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Coordinated Command
(Imperial Knight allies gain Relay Orders)
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Cortosis Gauntlet 18
(Whenever this character rolls 18 or better on a save when using Lightsaber Block against an enemy with a lightsaber, that enemy gets -20 Damage for the rest of the skirmish)
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Relay Orders
(Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Synergy +2
(+2 Attack and +2 Defense for each ally whose name contains Antares Draco or Ganner Krieg within 6 squares)
Force Powers
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Force 3
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Door Shatter 1
(Force 1, replaces attacks: range 6; Designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed)
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Lightsaber Block
(Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Let me go, Cade. Let the Force… take me. I'm not afraid…