Special Abilities
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Melee Attack
(Can attack only adjacent enemies)
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Affinity
(May be in a Republic or New Republic squad)
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Battle Forged
(This character's commander effect cannot be suppressed within 6 squares of this character)
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Jedi Battle Armor
(Nonadjacent enemies cannot gain bonuses to Damage from their allies or from abilities gained from their allies when attacking this character)
Force Powers
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Force 2
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Controls Shatter 1
(Force 1, replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
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Lightsaber Deflect
(Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Commander Effect
Unique allies with a lightsaber gain Jedi Battle Armor.
During times of great conflict, Jedi would sometimes require the use of battle armor.