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Apply directly to the forehead.

Set / Faction Set / Faction Character

Hit Points: 90
Defense: 18
Attack: -1
Damage: -1
Rarity: Uncommon
Base: Large
Gender: It
Great Mothers

Special Abilities

  • Nightsister (Counts as a character whose name contains Nightsister)
  • Booming Voice (Allies' commander effects normally limited to 6 squares have unlimited range)
  • Cloaked (If this character has cover, it cannot be targeted by nonadjacent enemies)
  • Gift of Shadows (For the rest of the skirmish, an ally who counts as Morgan Elsbeth is considered to have a Force rating, gets +4 Attack, and gains Nightsister, Force Renewal 1, and Ambush)
  • Great Mother's Bond (Night Trooper allies gain Avoid Defeat. Whenever a Night Trooper ally makes both Avoid Defeat saves, it is considered activated this round and placed in a square adjacent to this character.)
  • Intuition (Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates)

Force Powers

  • Force 2
  • Force Renewal 2 (This character gets 2 Force points each time it activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack)
  • Magick Web (Force 2, replaces attacks: Adjacent living enemies take 20 damage, are considered activated, and cannot make attacks of opportunity this round; save 11)
  • Manipulate Fate (Force 1: range 6; any 1 character rerolls its last save)

It reeks of Jedi!

Average Rating: 9.00 (3)
Synergy Providers ()
Synergy Receivers ()


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