Hit Points: |
90 |
Defense: |
18 |
Attack: |
-1 |
Damage: |
-1 |
Rarity: Uncommon
Base: Large
Gender: It
Special Abilities
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Nightsister
(Counts as a character whose name contains Nightsister)
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Booming Voice
(Allies' commander effects normally limited to 6 squares have unlimited range)
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Cloaked
(If this character has cover, it cannot be targeted by nonadjacent enemies)
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Gift of Shadows
(For the rest of the skirmish, an ally who counts as Morgan Elsbeth is considered to have a Force rating, gets +4 Attack, and gains Nightsister, Force Renewal 1, and Ambush)
-
Great Mother's Bond
(Night Trooper allies gain Avoid Defeat. Whenever a Night Trooper ally makes both Avoid Defeat saves, it is considered activated this round and placed in a square adjacent to this character.)
-
Intuition
(Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates)
Force Powers
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Force 2
-
Force Renewal 2
(This character gets 2 Force points each time it activates)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Force Alter
(Force 1: range 6; any 1 enemy rerolls its last attack)
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Magick Web
(Force 2, replaces attacks: Adjacent living enemies take 20 damage, are considered activated, and cannot make attacks of opportunity this round; save 11)
-
Manipulate Fate
(Force 1: range 6; any 1 character rerolls its last save)
It reeks of Jedi!