Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Convertible Lightsaber
(While this character has more than half Hit Points remaining, he gains Twin Attack)
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Cortosis Helmet
(When this character would take more than 20 damage, immediately reduce the damage by 10. Whenever this character rolls 19 or better on a save to avoid damage from an attack with a lightsaber, the attacker gets -20 Damage for the rest of the skirmish.)
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Jedi Tracker
(+4 Attack against enemies with Force ratings)
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Rapport
(A character whose name contains Plagueis costs 5 less when in a squad with this character)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Force Powers
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Force 3
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Lightsaber Defense
(Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Leap
(Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
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Force Repulse 3
(Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
I have no name. But the Jedi like you might call me… Sith.