Special Abilities
-
High Republic
-
Melee Attack
(Can attack only adjacent enemies)
-
Allegiance
(If all Unique allies were High Republic immediately before the first activation of the skirmish, this character gains Tracking)
-
Recon
(Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
-
Stealth
(If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Tynnan trackers were allies of the Jedi Order during the High Republic Era.