Special Abilities
Force Powers
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Force 3
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Dark Force Spirit 1
(If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish)
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Lightsaber Assault
(Force 1, replaces attacks: Make 2 attacks)
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Sith Rage
(Force 1: +10 Damage on all attacks this turn)
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Sith Sorcery
(Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11)
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Transfer Essence
(Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place this character in that ally's space; that ally is defeated.)
Commander Effect
Savage characters are subject to this effect: Followers with Savage gain Jedi Hunter and Momentum.