Special Abilities
-
Order 66
-
Grenades 10
(Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11)
-
Satchel Charge
(Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed)
-
Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Delta Six-Two likes to blow things up--and he's good at it.