Special Abilities
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Savage
(This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Ambush
(This character can move and then make all its attacks against 1 enemy who has not activated this round)
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
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Melee Attack
(Can attack only adjacent enemies)
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Rend +20
(If both of its attacks hit the same adjacent enemy, this character's second attack gets +20 Damage)
When the fierce wampa explodes from the ice, no living creature is safe.