Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Double Attack
(On its turn, this character can make 1 extra attack instead of moving)
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Shields 2
(When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10)
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Twin Attack
(Whenever this character attacks, it makes 1 extra attack against the same target)
Four legs, two blasters, and an attitude its Sith masters can tolerate.