Special Abilities
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Unique
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On her turn, this character can make 1 extra attack instead of moving)
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Cunning Attack +20
(+4 Attack and +20 Damage against an enemy who has not activated this round)
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Door Gimmick
(At the end of her turn, this character can designate 1 door that she can see as open; it remains open until the end of this character's next turn, or until she is defeated)
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Stealth
(If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Twi'lek
Facing down the agents of the dark side is nothing compared to surviving in the Taris undercity.