Special Abilities
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Droid
(Immune to critical hits; not subject to commander effects)
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Wall Climber
(This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall)
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Invisibility
(Cannot be targeted by nonadjacent enemies)
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Mines 20
(An enemy that moves adjacent to this character takes 20 damage; save 11)
The Republic never saw the chameleon droids coming.