Special Abilities
Force Powers
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Force 2
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Force Renewal 1
(This character gets 1 Force point each time he activates)
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Force Lightning 2
(Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target)
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Master of the Force 2
(May spend Force points up to 2 times in a single turn)
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Pawn of the Dark Side
(Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage)
Commander Effect
At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions.