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Set / Faction Set / Faction Character

Republic Master K'Kruhk 52 
Counts As: K'Kruhk
Hit Points: 150
Defense: 20
Attack: 12
Damage: 30
Rarity: Very Rare
Base: Medium
Gender: Male
Master K'Kruhk

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)

Force Powers

  • Force 4
  • Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
  • Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
  • Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)
Average Rating: 7.72 (101)
Synergy Providers ()
Synergy Receivers ()


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